Someone has offered to take on my four tasks (network code, scripting language, sprite editor, and PZF editor) for pay. I'm in the process of negotiating a price with him. He seems quite interested in taking on the tasks. It may cost me more than $200 in total, but I'm hoping to try and work out a deal that will put less strain on my pockets if at all possible.
My hope is to invest this money to have this guy do these things, and hopefully others in the community will see better reason to invest in my project. This is a big risk I'm taking, because there's the chance that I may spend more money than I actually get back (meaning if I sell packages of the engine for a fee, I might not be able to sell enough to cover my costs).
Networking and scripting are two major milestones that should spark renewed interest in ProSonic, and I will personally take on the task of scripting the player object. Once this is done, a demo will be released to the public. That's right, I will actually release a demo where you can control a character. I'm aiming to have this completed by the end of this year or very beginning of next year. That is a time when I will likely have plenty of free time and won't mind devoting a portion of my time to ProSonic.