Friday, September 28, 2007

I Have One Volunteer

I won't disclose anything too major yet, but someone might be doing the PZF manager. This is an important step in ProSonic's production because the PZF manager is what will allow gamers to use their own levels and other related data with the engine. This deal isn't set in stone yet, but it looks promising from my perspective.

I will still need someone who can add scripting and networking support in ProSonic. I don't want to fool with it! I just want someone else who is skilled and willing to put those things in the engine. As I said before, I will pay them up front if they can show me they are capable of doing the work.

On another note, I still need to find someone who can write a sprite editor. I have the specifications for the sprite format used by ProSonic typed out for anyone who is willing and ready to write the program.

Thursday, September 27, 2007

Clarifications About ProSonic Plans

There's a misconception about what I want to do about ProSonic. When I said I'd negotiate a price with a willing programmer, I meant up front. That means with or without donations, I'm willing to pay a programmer to program the types of things I listed prior to doing anything.

Also, the possibility of making money from ProSonic doesn't mean that you will have to pay to use it. Most likely people will be able to create games with it for free. I simply wanted to ask about the possibility if it ever came down to charging a fee.

I'm not asking for donations now. I would like to focus on finding a programmer who can do all the things I listed. I have talked with a few programmers, but all of them seemed to lack some experience in one area or another. That was my perception at least. In any case, I would love to see any portfolio work willing programmers have that demonstrates what they can do.

As for anyone suggesting I haven't done anything on ProSonic, I will direct them to this video that I've shown dozens of times:

I'd also direct them to the official outline that has been online for over a year which I had done heavy amounts of promotion on. I'm confident these two items will quickly change their opinions. For those who have suggested I'm a fraud and have no programming experience, I would gladly invite you to some Sonic forums to discuss your claims. I will say that those claims aren't true in the slightest way.

Sunday, September 23, 2007

Time to Negotiate

I'm willing to negotiate a price. I have four key objectives I want to work towards in the ProSonic engine:

- Scripting
- Networking
- PZF manager/editor
- Sprite editor

I want a programmer with a lot of experience and is capable of handling the items I listed. The important thing to remember is any libraries used must have a licence allowing me the ability to make a profit off of ProSonic is I ever wanted to take that option (leave the copyright issues involving Sonic up to me). If you're a programmer and would like to make a little cash to pocket, this is your opportunity. Anyone who's reading this and wants to help and can't program, spread the word! I want as many people as possible to see this in hopes of finding a well qualified programmer who has the time and abbility to do this. The outline for the project is still available here.

Tuesday, September 18, 2007

Important ProSonic Survey

I have just a few questions I'd like to ask. It would be a great benefit to me if readers could spread this survey around the internet to attract as many people as possible. It's three questions, and readers may answer them by simply leaving a comment in response to this post.

1) How likely is it you'd donate money to help support the development of ProSonic?

A. Very likely
B. Somewhat likely
C. Somewhat unlikely
D. Very unlikely

2) How likely is it you'd be willing to pay a modest fee to use the ProSonic engine to create games?

A. Very likely
B. Somewhat likely
C. Somewhat unlikely
D. Very unlikely

3) What are some features you'd like to see in ProSonic that would make it most appealing to you?

That is all for now. I will take serious consideration to all the responses I get. Afterwards, I may put a single individual in charge of getting a team together to work on the project and meet certain goals. I'll discuss this more later.

Sunday, September 16, 2007

Future of ProSonic

This semester is the first in a long time that I've actually started doing great in college. I want to continue the success I've been seeing so that I can achieve all A's this semester. I fully believe that turning 23 will prove to have been an important moment in my life. I have a different attitude on life and what I'm doing with it now, and this brings ProSonic into question.

To continue ProSonic, there are two key goals that need to be met. First, it must be taken over by a team of individuals who will have the drive and knowledge to complete it. Of course I would be the director of the project, I want to be much less involved in the actual development. I have stated this in the past, but I have never taken the steps to create a team. I will be considering people eventually, but for now I've got to consider the second goal.

The second goal is to develop a plan that will allow ProSonic to generate some kind of revenue. I wanted to keep it free, and I am not suggesting that I would make people pay to use it. I do need a way to employee people to work on it though, because I feel that would be the most effective way to get the project rolling in a timely manner. The problem is I see no opportunities to make money from this project. I understand some younger people may not understand why money is so important, but time is an important asset to me. I am not willing to pay out a pile of money to get nothing out of the effort. Working on the project for free is an option I see as bringing failure to the project.

I am looking for suggestions and ideas. The project has come very far since it began, and I would prefer to see it meet all the goals I outlined for it in the past and now. It must be profitable though.

Monday, September 03, 2007


There have been some complications between me and a friend. I'm not going to go into exact details, but basically for a while I felt mistreated. I'm not about to claim that anyone was right or wrong here, because that would be getting personal. I will say however that I strongly felt when I confronted her recently about it that I was entirely right. Things are more complicated than that though because I sort of... I don't like to use the word "spy" (I'm not a creepy person), but perhaps that's what it was. I more or less spied by reading some of her conversations with other people on the internet. It started out as a complete accident, but when I saw some things I really didn't like, I kept reading. I didn't tell her initially when I stumbled on the text because I didn't want to risk looking foolish to her in case I was getting the wrong idea... unfortunately because I kept it to myself, I most likely look a whole lot worse than just foolish.

I discussed it with many of my other friends at the time and they all took my side. Of course their opinions are a little biased in my favor anyway, but I tried to tell the story in a very balanced way. After confronting her, I thought things were probably going to be alright between us. Today however, I started to rethink it all and I realize I did something horrible -- I jeprodized her trust in me. I don't honestly know to what extent she trusted me, but I really feel pretty bad about it now after thinking it all over again. Regardless if I had a right to read those conversations or not, I feel really foolish. She's a good girl, and I really set a bad example and a false impression of what kind of person I am. I've never lost anyone's trust that I am aware of, because I'm a very trusting person. So this really bugs me since I take enormous pride in how trusty of a person I am.

The point of me writing this isn't entirely to complain about my problems. I want to focus on the core of the problem here -- trust. Trust is the abbility to share some of your more personal thoughts and feelings with another person in an open manner. I have earned the trust of lots of people. Sometimes we might not always live up to what we promise others, or sometimes we may hurt them unintentionally, but we had the best of intentions. That's what trust is, and it's something everyone should step back and think about for a second or two. It is something to value and not something to toy with. I regret what I did now, and I only wish I would have talked to her more openly about my initial findings instead of letting it go on and intensify.

The moral of the story is if you trust someone, don't jump to conclusions -- talk about your problem first before deciding to lay blame. Just think about it.

Sunday, September 02, 2007

I Sort of Did a Good Deed Today

I got my bicycle out to ride around town for a little bit, and while riding through the street across from my house, a young black boy came running towards me yelling "hey mister, hey mister!" I stopped and turned. He asked if he could ride my bike. I was going to say no, but my heart felt differently. I let him ride. He wanted to keep the bike, but I said he couldn't. He rode around several times, and then I asked to have my bike back. I tried several times to get it back, and he just wanted to keep on riding. I didn't get forceful because I felt sorry for the child. Around my area, a lot of people are poor and don't have very much. So I felt I was probably making his day by letting him ride my bicycle.

Finally he gave it back. I asked what his name was, and he told me it was Tyrike (if I can even spell it correctly). I told him maybe I'd let him ride it again sometime soon. He was a very shy boy much the way I was when I was his age. He wouldn't hardly look at me and he spoke very softly.

I guess it sounds simple and all, but it made me feel pretty good to have let him ride my bicycle. Some of these people around here are crazy and might even steal it and never give it back, but I took my chances. I think my biggest concern was him getting hurt since the bike was bigger than he was, but he did a lot better than I thought.